Package Designs: fs005.jpg

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This screen was created & used in a commercially released CD-ROM game called, Lunar Lander, published by AIM Software. I am responsible for the original concept of the game. My role in the game development includes: lead 3D/2D graphic artist, 3D modeler, texture mapper and animator.

I also composed, produced, and recorded all the music for the CD-ROM game, Lunar Lander.

I modeled the Lunar Module in this scene entirely by hand using NASA photographs for visual reference. I created and performed all texture mapping and animation.